Is there anything forcing developers to implement it by default? There are many apps which, to this day, still don't support fullscreen mode as a design and UX decision, and Apple hasn't ceased promoting them. I'm obviously not 100% sure, but I reckon it wouldn't. and this disabled green button turned into Zoom would go against the Apple guidelines. Hold down the Option key and it doesn't go to Full Screen mode. It's the least you can do as a self-respecting Mac developer. But seriously, until Apple disables it altogether (and I reckon they never will, as they keep selling huge iMacs and now will start selling the even bigger Pro Display XDR, which will be a massive hit with pro photographers), please implement it correctly for the users who still use the Window>Zoom command. ![]() Yes, I know this is no longer the default “green button” behaviour in macOS, and that Apple is pushing us heavily towards Fullscreen mode. Seriously, try activating Separated Mode and opening a document window in Fullscreen it's not very useful and doesn't bring much to the table, functionality-wise, over opening the app in regular mode and making it Fullscreen am I right? I'm willing to bet that maybe 0,0001% of your users ever turn to that particular combo… At least, please allow the user to set the default behaviour under Preferences. On the Mac, that command/button should be a toggle between a default/custom size and a “fit-to-content” size (which can be very useful in Affinity Photo, and which I constantly use in Photoshop, Preview, etc.), and not a “maximise button” for that, we have the default Fullscreen behaviour.īetter yet: under Separated Mode please disable Fullscreen for the green button and make it Zoom (properly, please) by default. But it should, first and foremost, be coherent with the host OS. Will it be inconsistent with the Windows version? Maybe, yes. ![]() Please make that button behave precisely like in Photoshop, Preview, TextEdit, Pages, etc. To make matters worse, the Affinity apps actually started out as Mac-only but never even behaved properly as such, ever. I should add that the Window>Zoom command/green “+” titlebar button is not MS Windows' “Maximize”!!! We all know that Serif devs come from a Windows background, and this is a common misconception former Windows devs have, and a common error they commit, when porting their apps to the Mac. ![]() ![]() Making them dockable and properly coding the document windows and Zoom behaviour to prevent those scenarios would allow one to open several windows in cascade, side by side, tiled, etc. Don't make the same mistakes Microsoft did with their infamous, universally-hated Microsoft Word 6 for Mac (source: ).Īs it stands, the Separated Mode is very cumbersome, forcing users to painstakingly resize windows by hand, one by one, so that they fit on the screen and fit their content, aren't obscured by the floating UI elements (which forces them to switch to another app or toggling the Studio just so they can grab their titlebars), etc. If you decided to implement a “Separated Mode”, at least take the time to fully learn, understand and respect Apple's Human Interface Guidelines (and, by extension, Mac users). Nineteen-freaking-eighty-four those are thirty+ years of muscle memory for some users (in my case, it's only a respectable 16, but still).įloating palettes and other UI elements have a reason to exist, but they also should work in a sensible and intuitive fashion, otherwise you might as well not have them at all. I'm reserving it only for the most glaring omissions, especially those which damage Affinity apps' reputation the most as professional tools.Īnyway, I digress what I'm asking is: please make Affinity apps (especially Photo, where it makes the most sense) under Separated Mode behave like all Adobe apps when the Application Frame is disabled, FontLab 5.x, Microsoft Office X/2004/2008 for Mac, AppleWorks, and pretty much every classic Mac app with floating UI elements since 1984. Once again, I'm sorry for overusing my “CRITICAL & OVERDUE” “tag” of sorts, but… until the end of the v.1.x cycle, better get used and pay attention to it.
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